egg with wings

Small games, made to go far.

We are a mobile game studio in South Korea. We build small games for phones, finish them, and keep tuning them for years. A session is a few minutes, one hand, and a clean place to stop.

Our first game, trimweight, is in development. It has not shipped yet.

Games

What we're making

Two games are in build. One is far enough along to describe in detail; the other is still finding its shape.

  • Line drawing of a hanging mobile: a beam on a cord, tilted, with two smaller beams and round weights hanging beneath it.
    In development

    trimweight

    A one-tap balance game. Weights fall; you choose when to let go. Each one tilts the beam it lands on and rearranges the paths the next one can fall through.

    Platforms
    iOS and Android
    Status
    In development. No release date yet.
    More about trimweight
  • Not announced

    A second game

    Larger than the first, and early enough that the best decisions are still ahead of it. It gets a full card here once it has a name.

Studio

How we work

Four standards, fixed before the first line of game code.

  • Chance moves the game, not your money.

    Randomness decides what falls next and what a reward turns out to be. Everything you own stays yours, and every prize stays inside the game.

  • Every ad asks first.

    The button that declines is the same size as the one that accepts, it waits as long as you take, and answering once settles it.

  • Taps only, start to finish.

    Our games are finished with taps alone: no keyboard anywhere in them, and no one on the other side of the screen. What happens stays between you and the game.

  • Everything here came from this domain.

    While you read this, your browser talks to exactly one server, and it is ours. The type, the styles and the images all arrived with the page.

Contact

Need a hand?

Bugs, data requests, or a question about a game: one address, and we read it ourselves.

Player support

egg@eggwithwings.com